Perhaps his most important skill is cross-examination, identifying the contradictions spoken by the witnesses on the stands. Phoenix kind of lucks into most of his discoveries – he doesn’t come into the courtroom with a plan but rather discoveries secrets as he works through the information mid-battle. Evidence he gathers by investigating crime scenes (although he isn’t supposed to), and he uses evidence to back up his claims when he makes a ridiculous declaration in court. In the courtroom, Phoenix has two weapons in his arsenal: evidence and testimony. When Phoenix is in particular trouble, Maya Fey can channel the spirit of her late sister Mia, who then provides Phoenix with the sage advice that he needs to keep going. Maya connects Phoenix to all of the supernatural happenings in his life and in the setting of City of Mist, she’s probably a more “powerful” Rift than he is with a more present Mythos. He also has his young assistant Maya Fey, a spirit medium who is the younger sister of Phoenix’s mentor in law. Of course, Edgeworth isn’t the only significant person in the life of Phoenix Wright. This puts the two at odds in the courtroom, but despite their opposition Phoenix has strong emotions towards Edgeworth and they accomplish things together that neither one could do alone. That event involved Miles Edgeworth, a person who is very significant to Phoenix not only because he inspired him to become a defense attorney, but because he himself became a prosecutor. He chose this career because of a specific life event that inspired him to defend those who could not defend themselves. Phoenix is an attorney, specifically a defense attorney. So what are those elements in the life of Phoenix Wright? Logos is the mundane and known, the things that keep the character stable and bound to reality. Mythos is the mysterious and unknown about that character, the touch of supernatural in his or her life. And what better lawyer to bring to the game table than Phoenix Wright?Ī City of Mist character is made up of four Themes, which are divided into two main types: Mythos and Logos. That (and the fact that I’ve been playing through Apollo Justice: Ace Attorney) gave me the idea of trying to create a character whose abilities are better sorted to the courtroom than the battlefield. This game supports battles of wits and words just as effectively as it supports firefights and superpowered brawls. One interesting thing about City of Mist is that the mechanics can be used to create nuanced combat in more than just a physical sense. I figure the best way to do that is to take existing characters and try to adapt them to this engine, so today I’m going to go step by step through City of Mist character creation to see if I can create an existing character using the mechanics of this game. When it comes to the process of character creation (which takes place during what’s called the exposition session or session zero), I want to understand how to help my players acquire specific abilities that they want. I certainly got some experience with the starter set, and I have a ton of ideas of what I want to do, but I need to back up those concepts with rule mastery. In-person socializing is something we rarely enjoy as working adults, so these monthly get-togethers should be pretty special! The game we’ve chosen for our campaign is City of Mist, a pretty new tabletop RPG that tells stories of street-level superheroes in a noir setting.Īs the one who will be running the game, I’ve been going over the rules and trying to grasp how the game is going to work. While it will be an adjustment from having weekly games, we’ll still get a lot of play time in and there’s something special about having the RPG experience around an actual tabletop. This year, we managed to work it out where a number of us are going to meet up once a month to play two sessions of a campaign. We had a lot of connection problems not because of Roll 20, but because most of us have a bare bones internet package that we share with a household of people. Our problem was that most of us don’t realistically have the equipment or the internet service to use it well. It’s a great way to connect and play when you don’t have the ability or the schedule to do so in person. Now if you don’t know about Roll 20, it’s a fantastic app that allows people to play tabletop RPGs online. It’s been nearly a year since the last time I was able to play a full tabletop campaign in person – instead, my usual group spent the last few months playing over Roll 20. 2018 is starting off as a pretty great year for me when it comes to tabletop games.
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